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Nacho Yagüe . Utiel (Valencia, SPAIN ) 1980

 

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UBISOFT  Toronto Senior  Concept Artist. Experience in Digital Art. and Traditional Media.

 

Photoshop, ZBrush, Sketchup, painter and other 2D Digital Programs.
Years of experience in videogames and designing Website, Brands , interfaces and multimedia content.

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EXPERIENCE

UBISOFT Toronto Senior Concept Artist.

UBISOFT Sofia Senior Concept Artist.

UBISOFT Barcelona Art Director and Concept Artist.

GRIN Barcelona Lead Concept artist.

TRAGNARION STUDIOS Concept Artist

PROJECTS

July 2013–2014

Assassin’s Creed Unity  ( PS4 /XBOXONE / PC  )

250px-Assassin's_Creed_Unity_Cover

 

July 2012 –July 2013

Splinter Cell: Blacklist ( Multiplatform )

SPLINT

 

 

 

 

 

October 2011 – July 2012 Assassin’s Creed III :Liberation ( PS VITA)

AC3lIB

 

 

 

 

 

September 2009 – October 2011 Tintin and The Secret of the Unicorn ( Nintendo 3DS)

TINTIN

 

 

 

 

 

Motion Sports ( XBOX360/Kinect )

MS

 

 

 

 

 

September 2008 – June 2009   Wanted Weapons of fate (MultiPlatform)

wanted

 

Scourge Project (PC)

 

scurge

 

 

Doodle Hex ( Nintendo DS)

 

doood

 

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